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Monthly Archives: March 2016

Force Master PVE Skill Guide – Fire and Ice

Before I begin with the guide, I would like to say that this build is just a recommendation and it is based mainly on my playstyle and from advice I gathered from other players. Feel free to experiment with it and suit it to your liking.

Most people tend to play Force Master as a pure DPS, forgetting that he has a lot of other useful skill which can make him shine in the battlefield.

But unlike the other ranged classes (Summoner and the upcoming Warlock) who are easier to learn and play with Blade And Soul Gold, in order to tap into Force Master true potential and deal the highest amount of damage possible, while keeping your healthbar high, you need a lot of practice and concetration while playing him.

The reason behind this is because Force Master hidden power lies on good use of the frost and ember stacks you inflict.

The build I’m going to present is an all-rounder, balanced between fire and ice skills with
Frost Soul as a passive skill to help boost my ice skills which offer better CC and survailability.

For those who don’t understand what I’m talking about: Force Masters who spend their skill points on Fire skills can achieve higher DPS than those who spend their skill points on Ice skills.

The difference is that Ice Builds usually have a greater advantage against bosses (and also kinda in PvP) as they can just permanently stand behind them and freeze them all they want.
So, in other words. Fire is great as DPS and Ice is great at tanking (yeah, you heard me right, you can tank bosses, if specced as full Ice) and support.

SKILL BUILD

I’ve spent three point there, for the added effect of “Only detonates ember at 5 stacks”, you need that so you won’t lose your ember stacks on an enemy when you are using this skill for its other effects which affect frozen enemies.

I chose the T3F3 for this skill , because it’s better for killing bosses solo, has good damage, and inflicts ember stacks. Though T4F1 of this skill is better suited for clearing mobs, since it’s AOE.

Double stun effect on this skill is really useful when you want to cc a boss when playing solo. Since, in orderto cc it you need to cast two skills on it with the same effect. With this skill path, you can do it with only one.

You don’t want the right tree, because of the auto detonation effect of ember stacks, which can screw your combo pretty badly. Instead, T2F1 is ideal for many situations, it restores Focus, burns enemies (which can be used in other combos) and most important of all inflicts deep wounds which is really useful for bosses who regenerate a lot of health.

T2F3 path for this skill, for the healing and the focus generation per hit with Blade & Soul Power leveling, also I suggest going T3F3 as seen in the image in order to double the healing on critical hits.

I chose this path, because with the reduced casting time it offers, you can easily stack up to 8 stacks of ember to a burning enemy under 4-5 sec.

Since, I’m speccing based on the Frost Soul passive, this skill gets a damage buff, going down at the T3F2 path, allows you for faster casting which in turn allows for higher DPS output and because with critical hits , I can stack on frost orbs.

One point in this skill, for lower cooldowns and for extra distance.

You can choose to not spend any point in this skill if you play a DPS and spend them elsewhere. The reason why I did it is because of the added cc effects and the deflect.

 
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Posted by on March 17, 2016 in Blade And Soul

 

Extremely Inflated Prices in Blade & Soul

Well in the first place those were extremely inflated prices on the TW server we wouldn’t end up needing nearly as much. Prices here are 5-25x+ cheaper. Probably going to be even cheaper for Medals of Honor.

But from the looks of it we might be getting the original KR NLab legendary weapons if what babbletr0n said on the livestream is correct. They come from a quest that takes ~12k gold to complete (one of the parts of the quest is literally just give an NPC 5k gold). They can’t be upgraded, attack is barely better than True Pirate (313) and they have nothing special besides focus recovery and a defensive buff that is really OP in OWPvP. In terms of offensive stats they’re probably worse than Awakened Pirate.

I’ve been playing casually, though now that I’ve hit 43 on my assassin, Blade-Soul can see the grind ahead (soulstones, moonwater transformation stones…). I am having fun leveling up alts though. Had 7 character slots with the master pack, was leaving one open for warlock, but since we’re getting a free slot, I guess I have no excuse to not make a blade dancer. Unless I leave it open for soul fighter, in case they don’t give us another character slot…

 
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Posted by on March 16, 2016 in Blade And Soul